Unity Intermediate Cover

Unity Intermediate

Build professionally architected Unity games with clean design patterns, advanced systems, and a real-world development workflow.

4,000 ILS3,500 ILS10 weeksSmall GroupStarting end of April 2026
Bar Shpigler (Mitzi)

Bar Shpigler (Mitzi)

Lead Unity Instructor

Many years of development and architecture as lead and senior developer, many years teaching in professional settings, incredible mentor.

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Format

Live sessions via Zoom in Hebrew

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Requirements

Basic Unity & C# knowledge required. Aimed at intermediate-level developers.

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Hardware

PC or Mac with Unity 6

What You'll Leave With

Implement clean architecture with design patterns
Build event-driven, decoupled systems
Load assets efficiently with Unity Addressables
Create modern UI with UI Toolkit
Save and load game state with a full persistence system
Ship a portfolio-ready project on GitHub

Ready to go intermediate?

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