SBS Games
Insights on AI, game development, and vibe coding from the SBS Games team.

Oct 18, 2026
Codex, Cursor, Antigravity and OpenCode got the same game brief and ran side by side. One finished in 26 minutes. One ran out of free usage. One stopped mid-check. One worked alone for almost 8 hours and reported success on a game you can't see. What each agent did, what it said it did, and all five games to play.

I built a full Flappy Bird clone in Godot 4.4 with AI as my sole pair programmer-meta-progression, coin economy, cosmetics shop, and all. Here's exactly what worked, what broke, and why Godot might be the ultimate vibe coding engine.