SBS Games
Insights on AI, game development, and vibe coding from the SBS Games team.

May 26, 2026
Two live research sessions with Bezi AI - the Unity tool that prioritizes the developer experience. Code quality of 9.5 vs 6.5, great docs, and a free trial with no credit card.

Before I open Unity or Godot, I build the mechanic in Three.js. It takes an afternoon, runs in a browser, and generates a URL I can text to anyone for real feedback. Here is why this is now my mandatory first step.

I ran a live, unscripted experiment to build a 2D hyper-casual game in one hour using Unity AI Assistant alongside Claude Code. After 60 minutes, I still don't have a good answer to my own question.

Mixpanel's new MCP server collapses the analytics tab-switching workflow. Here's how to connect your live product data directly to Claude Code in under 10 minutes - and why it changes how you build.

I'm piecing together a heavily automated, terminal-first AI tech stack to manage a full-scale startup backend - TypeScript, Bun, Go, MongoDB, Telegram bots, and Unity clients. Here's exactly how I do it.

I'm piecing together a completely free, open-source AI tech stack for indie game development. Here's the exact setup I'm currently using, layer by layer.