SBS Games

Three.js Is My Paper Prototype
4 min readShahar Bar

Three.js Is My Paper Prototype

Before I open Unity or Godot, I build the mechanic in Three.js. It takes an afternoon, runs in a browser, and generates a URL I can text to anyone for real feedback. Here is why this is now my mandatory first step.

three.jsgame-devprototypingtoolsai
Unity AI Assistant (May 2026): Half a Tool
3 min readShahar Bar

Unity AI Assistant (May 2026): Half a Tool

I ran a live, unscripted experiment to build a 2D hyper-casual game in one hour using Unity AI Assistant alongside Claude Code. After 60 minutes, I still don't have a good answer to my own question.

unityaiworkflowtoolsgame-devclaude
Data at the Speed of Thought: Connecting Mixpanel's MCP to Claude Code
5 min readShahar Bar

Data at the Speed of Thought: Connecting Mixpanel's MCP to Claude Code

Mixpanel's new MCP server collapses the analytics tab-switching workflow. Here's how to connect your live product data directly to Claude Code in under 10 minutes - and why it changes how you build.

aianalyticsmixpanelworkflowtools
My Current Professional AI Dev Workflow (A Learning Journey)
5 min readShahar Bar

My Current Professional AI Dev Workflow (A Learning Journey)

I'm piecing together a heavily automated, terminal-first AI tech stack to manage a full-scale startup backend - TypeScript, Bun, Go, MongoDB, Telegram bots, and Unity clients. Here's exactly how I do it.

aiworkflowtoolsterminalbackendmobile
My Current Free AI Setup for Indie Game Devs (A Learning Journey)
5 min readShahar Bar

My Current Free AI Setup for Indie Game Devs (A Learning Journey)

I'm piecing together a completely free, open-source AI tech stack for indie game development. Here's the exact setup I'm currently using, layer by layer.

aiunitygame-devtoolsindie-dev