SBS Games
Insights on AI, game development, and vibe coding from the SBS Games team.

Sep 17, 2026
The day after Unity shipped its official plugin for OpenAI Codex, I gave it a 337-pixel game menu mock and asked for a real main menu. It delivered one that looked finished. Then I made it check the menu against my UI rules, and the menu that looked done turned out not to be.

I ran a live, unscripted experiment to build a 2D hyper-casual game in one hour using Unity AI Assistant alongside Claude Code. After 60 minutes, I still don't have a good answer to my own question.

Mixpanel's new MCP server collapses the analytics tab-switching workflow. Here's how to connect your live product data directly to Claude Code in under 10 minutes - and why it changes how you build.

I'm piecing together a heavily automated, terminal-first AI tech stack to manage a full-scale startup backend - TypeScript, Bun, Go, MongoDB, Telegram bots, and Unity clients. Here's exactly how I do it.