SBS Games
Insights on AI, game development, and vibe coding from the SBS Games team.

Oct 18, 2026
Codex, Cursor, Antigravity and OpenCode got the same game brief and ran side by side. One finished in 26 minutes. One ran out of free usage. One stopped mid-check. One worked alone for almost 8 hours and reported success on a game you can't see. What each agent did, what it said it did, and all five games to play.

I ran a live, unscripted experiment to build a 2D hyper-casual game in one hour using Unity AI Assistant alongside Claude Code. After 60 minutes, I still don't have a good answer to my own question.

Mixpanel's new MCP server collapses the analytics tab-switching workflow. Here's how to connect your live product data directly to Claude Code in under 10 minutes - and why it changes how you build.

I'm piecing together a heavily automated, terminal-first AI tech stack to manage a full-scale startup backend - TypeScript, Bun, Go, MongoDB, Telegram bots, and Unity clients. Here's exactly how I do it.